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Developer Hiring Cost Calculator

The true cost of hiring a developer is far more than salary. See the full year-one cost — taxes, recruiting, equipment, management — versus a subscription.

A developer’s salary is only part of what they cost. Employer taxes, benefits, equipment, software, recruiting fees, and the management time every hire consumes can add 50% or more on top of the headline number — and that is before the one-to-two months of ramp before they are fully productive.

This calculator breaks down the real, fully loaded cost of hiring in-house, line by line, and compares the year-one total to a fixed monthly subscription. It is built for founders deciding whether to take on the risk and overhead of a permanent hire, or get senior output another way.

The hire

What it really costs to put someone on payroll.

Advanced assumptions
%
%

Your time, per person, per month.

mo

Months to full productivity.

48-hour turnaround

True first-year cost of hiring in-house

€144,183

€10,008/mo loaded · €120,100/yr ongoing

Where the money goes (year one)

Base salary (gross)€85,000
Employer taxes, benefits, equipment€25,500
Recruiting fee (one-time)€17,000
Management & coordination time€9,600
Onboarding ramp (lost output)€7,083
Total first-year cost€144,183

Hire in-house

€144,183

first year, fully loaded

AsyncForge Standard

€48,000

€4,000/mo · cancel anytime

≈ €96,183 less in year one — with no recruiting, payroll or management overhead.

Estimates only, not a quote. A single AsyncForge subscription is one senior stream of work, not a like-for-like replacement for a full-time employee on every dimension — but for founders who need senior output without the fixed cost and commitment of a hire, the year-one math is rarely close. Adjust any assumption to match your situation.

How this estimate is calculated

Salary is the starting point, not the total

We start from a typical gross salary for the role, seniority, and region, then add employer on-costs — social charges, benefits, pension, equipment, and software — at a configurable rate (30% by default).

The costs that hide off the payslip

On top sit a one-time recruiting fee (15–25% of first-year salary is typical), your own management and coordination time per person, and the lost output during onboarding while a new hire ramps to full productivity.

The subscription comparison

The year-one total is set against an AsyncForge subscription — a fixed monthly fee with no recruiting, no payroll, no equipment, and no commitment. One subscription is one senior stream of work; for founders who need output without fixed cost, the year-one math is rarely close.

Frequently Asked Questions

Senior output without the hire

Get a senior development stream for a fixed monthly fee — no recruiting, no payroll, no overhead. Book a free 15-minute intro call with Stef.