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WebSockets Development Service

Senior engineers building real-time WebSocket backends with proper reconnection, presence, and horizontal scaling via Redis.

Why Most WebSocket Apps Fall Apart in Production

WebSockets seem simple until you ship them. A "hello world" WebSocket server runs on any platform. A WebSocket server that survives Wi-Fi drops, scales horizontally, and broadcasts to 10,000 clients without melting is a different project. Most teams underestimate the difference and ship the simple version, then discover the gap in week three of production traffic.

Reconnection logic is non-negotiable. Mobile clients lose connectivity constantly. Browser tabs go to sleep. CDN proxies disconnect idle connections. The server needs to handle reconnects gracefully — resume from a sequence number, replay missed messages, deduplicate. Without this, every train tunnel costs you data.

Horizontal scaling is the next wall. A single WebSocket server holds connections in memory. When you scale to N servers, broadcasts need to fan out across servers. Redis Pub/Sub is the standard answer; NATS, Kafka, and centrifugo are alternatives. Each has different delivery guarantees and operational costs.

Presence (who is online, who is typing) is harder than it sounds. With one server, in-memory state works. With multiple servers, presence needs to be coordinated — usually via Redis with TTLs. Stale presence (the user crashed, the connection died silently) is the bug that always ships.

AsyncForge has senior real-time engineers shipping production WebSocket services. Submit chat backends, live dashboards, collaborative editors, presence systems, or a full real-time stack. Light 4 days, Standard 48 hours, Pro 1 day.

What You Get

Reconnect + replay

Sequence-numbered messages, server-side retention buffer, client reconnect with last-seen-id resume. No lost messages across drops.

Horizontal scaling

Multiple WebSocket servers behind a sticky-session load balancer. Cross-server broadcasts via Redis Pub/Sub or NATS.

Presence

Who is online, who is typing, who is editing. TTL-backed presence in Redis with heartbeat-driven freshness.

Auth + rate limiting

Token-based auth at connection open. Per-connection and per-channel rate limits. Disconnects with reason codes.

Backpressure

Slow clients do not stall the server. Per-connection send queues with overflow eviction, graceful degradation.

Observability

Connection counts, message throughput, p50/p99 latency, dropped-message counts — exposed as Prometheus metrics and dashboarded.

Technologies We Use

WebSocket (RFC 6455)Socket.IOPhoenix ChannelsCentrifugoRedisNATSuWebSockets.jsTornado

How It Works With AsyncForge

1

Subscribe

Plan picked.

2

Submit real-time work

Chat, dashboards, presence, full backends.

3

We deliver

Production-grade with reconnects, scaling, observability.

4

Iterate

Unlimited revisions.

Frequently Asked Questions

Ready to start building?

Unlimited development for one monthly fee. Async-first, meetings optional, 7-day free trial.